New post after over a year! Focusing on other projects like Enterprise, research work, being lazy on writing posts, Breath of the Wild, Mass Effect Andromeda, etc.
Hoping this summer to get back into it.
|Baked Lighting Test: June 12, 2016|
|Star Wars 40th Anniversary: May 24, 2017|
In celebration of the 40th anniversary of the original cinema opening of Star Wars, updated the Death Star hanger model to use the emergency lighting as seen on the season 1 finale of Star Wars: Rebels and added a Darth Vader model in homage to Rogue One: A Star Wars Story.
Also felt this was a fitting time to finally take a CAVE2 picture with my Kenobi "Redeemer" lightsaber which was a gift to myself for completing the PhD qualifying exam last year.
During May and June I did a significant amount of work rewriting the space flight mechanics and starfighter AI. Once those were completed, I finally did a push to implement important UI elements such as head-up-displays, targeting systems, and a radar.
Since Rogue One and season 3 of Star Wars:Rebels had come out since I last worked on the TIE fighter, there was much more reference material for the cockpit displays.
|X-Wing Play Test: July 4, 2017|
|Exterior and Boarding Ramp Overhaul: July 10, 2017|
This work is based off the production plans of the Millennium Falcon from Empire Strikes Back acquired from Star Wars: The Blueprints.