Inspired by The Book of Boba Fett: Chapter 5, I reworked the existing CAVE2 Mars demo and combined it with a scene modeled after the Tatooine map from Star Wars Galaxies.
Unlike the Mars demo, which has only has a few single rover models, this used a full Unity terrain with over 1000 separate models on it. Plenty of LOD scripts and clever rotating the world, shifting the world around the player to make the transition from the surface to space.
Created a custom splat map to generate the Tatooine planet surface. Replaced the model for Mars's Phobos and Deimos with a more standard moon model and tweaked the orbital parameters to match the classic Tatooine pan shot from Star Wars: A New Hope.
Added additional details to Beggar's Canyon to include Stone Needle, buildings in the canyon walls, and the service ramp Anakin Skywalker notably flew off of in The Phantom Menace (and was also features in The Book of Boba Fett).
Just a quick combining of existing projects for fun. Also been looking for an excuse to code this sort of thing for a while for CAVE2.